Group_B_VirtualEscapeRoom
arghandling.h
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1 
8 #ifndef __ARGHANDLING_H__
9 #define __ARGHANDLING_H__
10 
11 #include <stdbool.h>
12 #include "object.h"
13 
24 extern bool object_has_tag(OBJECT_t *obj, const char *arg);
25 
35 extern OBJECT_t *get_object(const char *arg);
36 
37 
38 #endif
object
Main game object.
Definition: object.h:43
get_object
OBJECT_t * get_object(const char *arg)
A function to scan through the object list to find a matching object.
Definition: arghandling.c:9
object_has_tag
bool object_has_tag(OBJECT_t *obj, const char *arg)
A function to return whether the user's argument has a matching tag.
Definition: arghandling.c:5
object.h
Functions for executing puzzles.